Camera Parameters
Detailed guide to camera control in Seedance 2.0. Previously, mimicking cinematic camera movements required either elaborate prompts or was simply impossible. Now, just upload a reference video to precisely replicate camera movements.
Current web app availability
seedance2.app currently exposes text-to-video and image-to-video. Seedance 2.0 is a paid upgrade, and current public outputs top out at 720p and 15 seconds. Some pages below describe broader model workflows or prompt ideas that are not fully available in the web app today.
Supported Camera Movements
- Pan — Horizontal rotation of the camera left or right
- Tilt — Vertical rotation of the camera up or down
- Dolly — Camera moves toward or away from the subject
- Zoom — Lens focal length change, supports Hitchcock zoom (dolly zoom)
- Orbit — Camera moves in a circular path around the subject
- Crane — Camera moves vertically up or down
Example Prompts
Multimodal Camera Replication: Elevator Horror Scene
Reference @Image1 for the man's appearance, he's in the elevator from @Image2. Fully reference @Video1 for all camera movements and the protagonist's facial expressions. Hitchcock zoom during the panic moment, then several orbital shots showing the elevator interior. Elevator doors open, tracking shot following him out. Environment outside references @Image3, the man looks around, reference @Video1's mechanical arm multi-angle tracking of the character's line of sight.
Multi-Scene Chase Camera Work
Reference @Image1 for the man's appearance, in the corridor from @Image2. Fully reference @Video1 for all camera movements and expressions. Camera follows protagonist running around corners, then in @Image3's long hallway, camera transitions from behind-tracking to low-angle orbiting to the front. Camera pans right 90° to shoot @Image4's intersection, hard stop then 180° pan for close-up of the protagonist's face: out of breath. Camera follows their POV looking around.